<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Collaboration on New Schematic</title><link>https://newschematic.org/tags/collaboration/</link><description>Recent content in Collaboration on New Schematic</description><generator>Hugo</generator><language>en-us</language><copyright>Christopher Boette, CC by-sa-nc</copyright><lastBuildDate>Mon, 02 Feb 2026 07:33:27 -0500</lastBuildDate><atom:link href="https://newschematic.org/tags/collaboration/index.xml" rel="self" type="application/rss+xml"/><item><title>It's actually velocity debt, not technical debt</title><link>https://newschematic.org/blog/its-actually-velocity-debt-not-technical/</link><pubDate>Mon, 02 Feb 2026 07:33:27 -0500</pubDate><guid>https://newschematic.org/blog/its-actually-velocity-debt-not-technical/</guid><description>&lt;p&gt;There are many kinds of &lt;del&gt;technical&lt;/del&gt; velocity debt &lt;sup id="fnref:1"&gt;&lt;a href="#fn:1" class="footnote-ref" role="doc-noteref"&gt;1&lt;/a&gt;&lt;/sup&gt;. There are those decisions you, as an engineer, make in the moment to finish a piece of work. Given more time, energy, and space to think, those are decisions you would have made differently. There&amp;rsquo;s the kind of debt that&amp;rsquo;s unused code—a retired feature, ignored test specs, multiple implementations of the same helper method or component. Then, there&amp;rsquo;s the kind of debt that we&amp;rsquo;ll cover here, debt that isn&amp;rsquo;t even directly yours, but it impacts you every single day: outdated dependencies.&lt;/p&gt;</description></item><item><title>Dada Photo Boo-booth</title><link>https://newschematic.org/blog/dada-photo-boobooth/</link><pubDate>Sat, 17 Nov 2018 10:29:08 -0600</pubDate><guid>https://newschematic.org/blog/dada-photo-boobooth/</guid><description>&lt;p&gt;As the next step in the exploration of the ideas behind the &lt;a href="https://newschematic.org/projects/dada-photo-booth/"&gt;Dada Photo Booth&lt;/a&gt;, &lt;a href="http://dezein.co/"&gt;Adam&lt;/a&gt; and I reworked the project
for showing at the &lt;a href="http://themuseumofhumanachievement.com/"&gt;Museum of Human Achievement&lt;/a&gt; during the 2018 &lt;a href="http://east.bigmedium.org/about.html"&gt;East Austin Studio Tour&lt;/a&gt;. Responding to a call for artists working with the concepts around taking selfies, we intended to directly transplant our piece into one of about 30 stations in a selfie gauntlet. Personally, I was looking forward to the challenge of architecting and coding a stand-alone, self-service iteration of the Dada Photo Booth. However, once we received the requirements and context around the selfie gauntlet, it became clear that this would be an exercise in doing more with less coding.&lt;/p&gt;</description></item></channel></rss>